Sunday, 23 August 2009

Trash Panic (Review)

TRASH PANIC

Readers of my Top Demo lists may already know that after playing the Trash Panic demo over and over, I eventually decided to bite the bullet and splash out a whole £3.99 for the full game. The Student Loans company would be so proud of me.

You may also be aware that I've embarked on an extremely frustrating and time consuming endeavour of playing every demo I could find on the PlayStation Store. Although some demos are true gems, sometimes even inspiring me to buy the full game, the process as a whole has basically felt like excavating lumps of crap out of the PS Store... But it's ultimately worth it for the games that really stand out.


But we're here to talk about Trash Panic, aren't we?
First thing I have to say about Trash Panic is- download the demo. I'll wait.

Done? What did you think?

After recommending it in an article, a few people got back to me with their opinions- pretty much mixed reviews all around. Some people felt the same way as me, a fairly good game and quite addictive. On the other hand, some people thought it was a pointless waste of time, so this game really does depend on your taste of games. The way I saw it though was if the full game could give me even a little bit more fun then it would be worth the mere £3.99 I would pay for it. It's safe to say it didn't disappoint.

The full game has a variety of modes. Well, 3 modes really. There is "Main Mode", "Challenge Mode" and "Versus Mode".


MAIN MODE
In the Main Mode you play 5 levels of varying difficulty. Each level increases in size but pretty much stays the same, by which I mean the objects, as well as the bin, get larger, making it a more cosmetic change than anything.



The first level is a waste bin in a bedroom, therefore the objects are smaller, such as cups, dumbbells, lighters, pencils etc. The second level is set in an office, with filing cabinets, office chairs and such. The third level (the level from the demo) is set in a waste disposal site. The levels get increasingly larger scale until the final level has you throwing entire countries and islands into, well, a giant bin.

The levels are great fun as different objects have different properties, things can be set on fire, broken up, decomposed etc, so there is a fair bit of skill needed to complete each level. Changing the difficulty makes each level longer and adds a special "Boss" item at the end of each level- an object that is much larger and tougher than the others which you have to destroy in 10 seconds.

The main problem I had with the game was how frustratingly hard it is. I didn't want to write this review until I had completed the main mode, which has taken me a fair while now... On easy. There is no save option, which means that if you want to complete it you have to do all 5 levels in 1 sitting which, believe me, is much harder than it sounds.

If you just want a quick game you can simply select a level to play and have a bash. However, annoyingly all the levels aren't unlocked from the start. To unlock a level you have to complete it in the main mode. Which means to play the last level you have to play through the entire game, start to finish- which as I stated earlier can be EXTREMELY frustrating.


CHALLENGE MODE
Another mode that seems necessary in all puzzle-type games is the "Challenge Mode". This features an array of different challenges to complete, including "Small Bin" in which you play a level with a bin half the size, "Ring the Bell 108 times" in which you battle the raging, non-existent elements to strike said bell with all your might (108 times) and... I don't know the others. That's right, this mode suffers from the same Achilles Heel as the main mode in which you have to do the previous challenges to unlock the rest. At least I assume so, I've yet been able to ring that damn bell more than 90 times.

I really can't understand the reasoning behind this system of unlocking the games I want to play. I paid for this game with the tax payers hard eared cash, the least the game should do is let me play it. It feels like a strange and redundant method of prolonging game-play, adding longevity. But puzzle games shouldn't need that. They're specifically designed to pick up when bored and put down after a few games- hence the simplistic gameplay and low price tag. To force people to play sections of the game they find frustrating or even simply not fun is quite frankly absurd. I enjoy a good challenge and working towards unlocking extra levels and features in games- but not to have to play every challenge just to unlock the next. Perhaps if there were 10 challenges and you had to play all 10, or at least 8 or 9 of them to unlock the next 10. That would make more sense, giving the gamer more choices, getting the most out of THEIR GAME.


VERSUS MODE
I'll be honest, this is one of the main reasons I bought this game. The versus mode sounded like it could be heaps of fun and although it is fun for a short while, doesn't have the longevity to make it the tipping point for buying the game. It's quite simple, you and a friend each have a bin half the size of of the regular bins, and battle it out not to lose. The only real competitive element is trying to fill up your bin faster than the other player, as when it reaches the top, your bin is poured into your competitors.

Matches don't tend to last too long and normally just end up being decided by whoever can mash triangle (throwing the rubbish into the bin faster) the quickest. Say that, it is fun for a while and it is something I will continue to play people on it- without fully explaining the rules, just to give myself that small edge...



All these criticisms aside, I'd still fully recommend this game. It's a new twist on the traditional Tetris style puzzle game which I still enjoy playing, even after all those frustrating moments. The fire and decomposition aspect of the game works really well and can make or break a level.

It's a game designed to sit patiently on your virtual gaming shelf for that moment in time when you've just finished a challenging title, or simply want to wind down and not have to worry about keeping up with some sort of ridiculous story line (I'm looking at you- EVERY GAME from Japan!).

And for £3.99 you will most certainly get a fair few hours out of it, considering it costs about £6 to see a 90 minute film at the cinema- this game is a bargain.


-- BIZNITCH --

Thursday, 20 August 2009

PS Store Update! (20th August) (....2009)

Well the new PS Store update should be up and raring to download early this evening. There are a few goodies this week- A handful of demos, a few add ons for current games, more songs for Rock Band and Guitar Hero and plenty of videos including game trailers (Heavy Rain Gamescom Trailer will be first on my downlaod list- make sure it's on yours!) and the official Gamescom Sony Press Conference footage.

So, without further adue...


Demos (free)

Colin McRae DiRT 2
PEGI 3+

WET
PEGI 18+

Mini Ninjas
PEGI 7+

IL2 Sturmovik: Birds Of Prey
PEGI 7+

Add-On Game Content

Pain – Andy Dick Pack (£0.79/€0.99)
PEGI 16+

Zen Pinball – Street Fighter II Tribute Table (£1.59/€1.99)
PEGI 7+

Guitar Hero: World Tour – Duelling Banjos Track (£1.59/€1.99)
PEGI 12+

Rock Band

  • Foo Fighters Pack 02 (this combines the below three Foo Fighters tracks in one pack) (£2.49/€2.99)
  • All My Life by Foo Fighters (£0.99/€1.49)
  • I’ll Stick Around by Foo Fighters (£0.99/€1.49)
  • Lonely As You by Foo Fighters (£0.99/€1.49)
  • I Predict A Riot by Kaiser Chiefs (£0.99/€1.49)
  • I’m Shipping Up To Boston by Dropkick Murphys (£0.99/€1.49)
  • Inside Out by Eve 6 (£0.99/€1.49)
  • No Rain by Blind Melon (£0.99/€1.49)
  • There’s No Other Way by Blur (£0.99/€1.49)

PEGI 12+

Videos (free)

  • Modnation Racers Trailer
  • Ratchet & Clank: A Crack In Time Gamescom Trailer
  • Heavy Rain Gamescom Trailer
  • LittleBigPlanet Water Trailer
  • Tekken 6 Gamescom Trailer
  • Trine Trailer
  • Ratchet & Clank: A Crack In Time Comicon Trailer
  • Front Mission Evolved Trailer
  • Savage Moon Waldgeist Trailer
  • Gamescom Sony Press Conference Part 1
  • Gamescom Sony Press Conference Part 2
  • Gamescom Sony Press Conference Part 3
  • Gamescom Sony Press Conference Part 4
  • PR Sizzler Trailer
  • Avatar Game Day Trailer (Released on Friday the 21st of August)

Themes (free)

  • Katamari Forever and Noby Noby Boy Theme
  • PlayStation Store via PSP and Media Go

Downloadable Games

Wild Arms XF (£13.99/€17.99)
PEGI 12+

Riviera (£13.99/€17.99)
PEGI 12+

Warriors Orochi (£13.99/€17.99)
PEGI 12+

Colin McRae Rally 2005 (£7.99/€9.99)
PEGI 3+

Demo (free)

Dissidia Final Fantasy
PEGI 12+

Add-On Game Content (also available via the PS3 store)

Rock Band Unplugged

  • A Favor House Atlantic by Coheed and Cambria (£0.99/€1.49)
  • Heartbreaker by Pat Benatar (£0.99/€1.49)

PEGI 12+

Themes (free)

  • Dissidia Final Fantasy Themes 8, 9 and 10

Videos (free)

  • MotorStorm Arctic Edge Trailer


And that's your lot. Enjoy.

-- BIZNITCH --

Tuesday, 18 August 2009

PlayStation 3 Firmware (v3.00) Update

IN OTHER NEWS! (more interesting news in my opinion)

PlayStation 3 Firmware (v3.00) update has also been confirmed.
This new update has a fair few little updates and tweaks to the system, hopefully resulting in an all-round better experience.

The update will include:

  • “What’s New” – The “Information Board” will be replaced with a “What’s New” section, which allows you to enjoy interactive PlayStation news every time you start the PS3 system. Located under the PlayStation Network icon, “What’s New” displays the latest and greatest game, video, PlayStation Network and PlayStation news and releases, as well as your recently played games, in a sleek, new animated format.
  • Status Indicator – In the top right corner we’ve added an indicator bar, which displays your user icon, friend icon, the number of friends you have online and a small message icon to let you know if you have any new messages. The indicator also includes a scrolling ticker that features the latest news from PlayStation Network. In addition, when you press the PS button, the battery life indicator will no longer cover up the clock.
  • Friends List – Now your PlayStation Network friends will appear in a slightly redesigned format on your Friends List. Also, messages will now be viewable from each of your friends’ respective profiles.
  • PlayStation Store Shortcuts – We’ve added a handy shortcut icon to the PlayStation Store under both the Game and Video categories so you can access the latest content quickly and easily.
  • Personalization – Personalize your PS3 with new dynamic custom themes and avatars. Dynamic themes as well as free and premium avatars will be available through PlayStation Store. A dynamic theme takes your screen to a whole new level as it incorporates animated objects into the background.
  • Trophies – Showcasing your hard earned trophies just got better. Update 3.00 gives game developers the ability to modify how they display trophies for add-on content. Base and add-on game trophies will continue to be combined into a single list so you can see where you stand in a game as a whole. Within that list, trophies will be broken out into subcategories—base trophies and add-on trophies—that way, you can easily view the percentage of your base game trophy collection, and separately track your trophy progress in add-on packs. Look for this enhancement to be included in upcoming games.
What? Don't believe me? Well why not check this video out:




There will also be other minor tweaks to the system. I'm hoping that one of the tweaks will be for the internet browser, as currently it feels more like a cheap, last minute add-on.

-- BIZNITCH --

PS3 Slim FINALLY REVEALED!

Well, the news is finally out- PS3 Slim hits the stores come 1st September (2009).
And with it, all those wonderful photoshoped images been before can be erased from your minds and replaced by these beauts:




Personally, I prefer the look of the original, but then again I always do. I prefer the bigger iPods, the original DS, PS2 etc.

And if that isn't enough for you, here's some hard facts for you, in video form.



So if you want one it will either cost you 299 euros, 299 dollars or 29,980 yen. Although they failed to mention how much it'll be in pound sterling, so I presume we in the UK will get it for free.

-- BIZNITCH --

Sack Boy had an Accident ....

I've been feeling a bit guilty lately. When I first brought my PS3 home the first thing I done was play LittleBig Planet. I spent HOURS on that game. Then after completing it there was a vast array of custom made levels. THEN went on the PSN to download new costumes for the little fella.
Life was simple back then....

But now my games collection is increasing, the demos are coming thick and fast and the PS Store is releasing more and more classic games that can't be ignored, my Sack Boy sits alone in the corner...

New costumes are fun and all, but nothing more than aesthetics. What we need to rejuvenate this brilliant game is something new... Some new element to enhance the gameplay... Something... Wet?



That's right- LBP was gone all Kevin Costner. We're still awaiting more news, but this is enough to tickle my interest.
This will definately make me pick the game back up and give Sack Boy a great, big, plutonic cuddle!

Next week- some MANLY news.

-- BIZNITCH --