Monday, 30 June 2014

Game Update 38 (GU38) - June 30, 2014

Survival Mode

Think you have what it takes to survive? Want to prove that your team is the best on the server? Well now you can, with Survival Mode! Set inside Oan Sciencells, face your greatest challenge and fight for unique style rewards awarded only to those with the most dedication on the field of battle!
Survival Mode is a prototype and is considered a seasonal event. Players can queue for the Survival Mode from the Event tab if they meet the CR requirement, or players will find teleporters located in the Watchtower’s War Room or the Hall of Doom’s Pit.
Requirements:
8 Players
Combat Rating: 100

Teleporters

Teleporters are a new amenity available exclusively on the Marketplace. When installed in a player’s base, this amenity allows them to teleport from their base to a large variety of different locations!

Teleporters are initially equipped with Headquarters and Personal Bases as default destinations. For additional locations, players may install Teleporter Mods into their Generator. These slotted destinations only apply to that particular player when interacting with Teleporter amenities in their own bases or another's.

Generators

Generators now have a new Mods Tab that allows players to install a variety of Mods that can increase their stats, or even grant new destinations to teleport to from the Teleporter Amenity!

Most Mods will be available from content drops throughout the game. The stat boosting Mods come in three different quality levels for each Tier: v.1, v.2, and v.3. The v.2 Mods may be purchased with marks from PVE Tier Vendors in the Headquarters. Mods start at Tier 3, which are usable by everyone. Tier 4 Mods and beyond have a Combat Rating requirement to purchase and use.

Players must keep their generator levels powered for Mods to remain active. Once inserted, Mods can be overwritten, but not removed.