Wednesday 9 September 2009

Assassins Creed 2 walkthrough video

This new footage shows off gameplay better than any trailer ever could including; the economic system, both buying items and paying mercenaries, new weapons, methods of attack, the improved eagle vision, stealthier kills. Assassins Creed 2 is looking a lot better then the first with more to do and more way to take down those targets.

Eidos Set Traps For Pirates In Arkham Asylum


Eidos has set a rather sneaky trap in Batman: Arkham Asylum in an attempt to clamp down on pirating. As one pirate recently discovered, the vital Glide ability removes itself from the game if a legitimate copy isn’t being played. A message on the official forums highlighted this problem for the previously mentioned pirate:

“Cheshirec_the_cat (The Pirate)

Hi!
I’ve got a problem when it’s time to use Batman’s glide in the game. When I hold , like it’s said to jump from one platform to another, Batman tries to open his wings again and again instead of gliding. So he falls down in a poisoning gas. If somebody could tell me, what should I do there?

Keir (Eidos)

The problem you have encountered is a hook in the copy protection, to catch out people who try and download cracked versions of the game for free.

It’s not a bug in the game’s code, it’s a bug in your moral code.”

Hopefully now people with a “bug” in their “moral code” will think twice before downloading illegal copies of a game.

Expect more games to go down this path in the future. I support this 100% why should developers lose out after all the hard work they have put in.

What 3.00 Should Of Looked Like

Don’t get me wrong 3.00 was ok but nothing special, most people think a full number update means a major update but it seems Sony don’t think the way we do. Anyway check out the video below of what 3.00 should of looked like, it truly is amazing and hope someone at Sony will see the video and be able to make it happen.

Back to its Roots- Sonic gets Hi Def and 2D

First off let me apologise to the lack of updates these past few weeks, both Krease and I have been extremely busy these past few weeks. My work load has settled down for the next few weeks, so hopefully I'll be getting back to my regular posting!



With that out the way, let us cast our minds back, to when Sonic was good... Way, way back. Most Sonic fans will probably remember the blue hedgehogs charm as simply a memory and many of Sonics "new fans" will probably not even remember how revolutionary that little Hedgehog was for the world of 2D gaming.

Most of the Sega Megadrives sales were down to Sonic- with his vast array of great titles (before the brand decided to branch out more with spin-offs) each more fun than the last (my personal favorite was Sonic 3 plugged into Sonic and Knuckles... Simply unbeatable!)

Before long Sonic decided to break free from the land of 2 dimensions into the world of 3D, starting of course with "Sonic 3D"... A terrible game needless to say. However, once the technology caught up with the blue-blur, Sonic went full 3D in "Sonic Adventure" on the Dreamcast. Many people despised this game, and it's sequel, marking it as the downfall of the franchise, but personally I really loved this game. It was so different from anything I had played before, hours and hours of fun was had on these titles.

...But this was as far as it should have been allowed to go. These games opened the flood gates to some of the worst games ever made, all hoisting the poor, dying hedgehog as its poster boy. Each game released was worse than the last until Sonic and his friends had finally lost every shred of credibility they had.



So, where now? What could Sega possibly do to pump life into their dying franchise? Well...



That's right, they're sending Sonic back to his roots making a new Hi-Def 2D game, code-named "Project Needlemouse".

It's anyones guess whether or not this game will be just another new-sonic-flop, or even the rejuvenation of the franchise. All I know for sure-

I'm definitely intrigued.....


--BIZNITCH--