Readers of this blog may be aware that I am a huge fan of the recent Batman game. If you've yet to play the game the I strongly recommend you download the demo and if you've already done that, then buy the game already! (For more info about the game, check out myreview of Batman: Arkham Asylum)
Along with an amazing story the game also offers an addition "Challenge" mode in which Batman (and Armoured Suit Batman after completing the game) get to fight off hordes of foes and silently take down enemies in a handful of challenges.
Within the first week of the game's release, we lucky PS3 owners got our hands on B:AA first DLC- playable Joker content. This opens up a few Challenges that can be played as the Joker.
Recently there have been a few more nuggets of free DLC on the PlayStation Store- more challenges for Batman and Armoured Batman. (Sadly no more levels have been released for Joker, but it's early days yet).
I recently played through all 4 of the new challenges and thought they are definitely worth getting- especially since they're free! The most interesting of the 4 challenges is a new Survival Mode in which you get to fight off an infinite number of bad guys. This is a nice touch to the game, as I always felt that this was one challenge that the game was definitely needing.
The fact that 4 new challenges have been released so quickly can only mean good things for the future of the game. Fingers crossed that the next batch of updates include more Joker content.
I've been awaiting this game for a while, ever since I heard that they were scrapping the idea for a "Batman: The Dark Knight" game. To date I can only think of ONE successful film-to-game adaptation that worked- "Spiderman 2". That game was brilliant, it had everything; free-roaming, sandbox web-slinging that was amazing fun, fighting (although that needed some work) and a story that worked for not only those that had watched the film but also for those that had never seen it, by not solidly following the story of the film. Instead the game decided to not only feature the film's story line, but to include other plots lines by including characters from the cartoons and comics that have never featured in the films (in fact, I played the game before seeing the film and felt the film lacked what the game had... And the Bruce Cambell narration didn't hurt!)
Most people felt that as the focus was entirely on a new game, then final product could fall incredibly short of the standard that "The Dark Knight" had set. These people had clearly never played a computer game in their lives.
Although "The Dark Knight" was a great film, (one of my personal favourites) this game is in a different league. That's not to say it's better or worse, just different... But brilliant never the less.
The game starts as the Dark Knight himself leads the Joker to prison- namely Arkham Asylum, where Gotham's greatest and most psychologically interesting Villains call home. The opening plays much like the recent boom of "Playable Movie" games (to which I have a soft spot for) such as "Metal Gear Solid" or "Call of Duty 4" in which you simply walk alongside joker as he is dragged into the depths of the insane asylum. Along the way you pass a few of the inmates, such as Killer Croc, all of whom swear to "someday soon" wreak vengeance upon Batman.
Once the Joker reaches what he decides to be his final destination, beyond Batman's grasp, he inevitably breaks free and unleashes his insane and ingeniously complex plan onto Arkham- letting loose all of its inhabitants along the way.
The whole game is set on the island of Arkham and it's safe to say that the game designers managed to get a lot of mileage out of this one island. After completing tasks in certain areas you often wind up back tracking later in the game after acquiring new technology and gadgets to access new areas. In most games this would become very tedious very quickly, but in Batman they managed to keep it interesting by adding new enemies in each area or obstacles to over come, forcing you to take new and interesting routes.
A good example of this is at one point in the game Poison Ivy escapes and the island becomes overgrown with deadly pant life. A building that you had previously cleared of Jokers goons was now filled with leafy obstacles, with the floor covered in poisonous red gas, forcing you to find new ways across each room.
One thing that that I really liked about the game was how well it has been placed within the "Batman Universe". There is a real sense that this game takes place in a mere snippet from Batman's (and for that matter, Gotham's) life, constantly suggesting that things have happened before the game and will continue after the game has ended. The game also tilts its hat to many of Gotham's most notorious Super Villains- from famous film foes such as Mr. Freeze and Two Face, to the more obscure, perhaps unheard of bad guys like Humpty-Dumpty and Prometheus. This was done in a variety of ways, from dotting memorabilia from the villains around in display cases (such as the Penguins umbrellas and the Cats claws and goggles) to newspaper clippings on notice boards and in some cases stumbling across their prison cells (in one instance you battle several foes at once, right next to a holding cell surrounded in ice...) Another nice touch was including unlockable biographies for Gotham's most notorious criminals, as a non-Batman fan-boy it was great to learn a bit more about these imaginative criminals.
Throughout the game Batman is treated to a sort of running commentary from the Joker via the security speaker system. When I first heard about this I thought that it could get slightly tedious after a while, but it's safe to say- it doesn't. Mark Hamill does an exceptional job voicing the Clown Prince of Darkness, I even found myself hanging around areas just to hear what he had to say!
But Joker isn't the only Super Villain to talk to Batman, the Riddler makes an interesting cameo, adding an on-going puzzle solving element to the game. Not far into the game the Riddler starts communicating to you in similar ways to the Joker, giving you lists of riddles to solve and hidden items to find in each location. These puzzles and collectibles aren't necessary to completing the story, but I found them incredibly fun. I often spent hours in certain locations hunting down each puzzle, determined to solve them all before progressing to the next area, long before realising that most puzzles can only be solved later in the game after acquiring the right equipment. This really played well into Batman's character building, which at first you wouldn't think about because, lets face it- he's Batman, every knows him! But what the films often gloss over is that he isn't a super human fighter, deep down he's simply a detective- and a damn good one at that.
The main object of the game is to use Batman's detective skills to hunt down Joker and any other escaped convict. Tapping L2 opens up "Detective Mode" in which everything turns slightly blue and key elements are highlighted in orange such as breakable walls, ventilation ducts and security panels. With this on you can also see bad guys through walls, as well as seeing whether or not they are armed which is crucial as running head on with a group of armed guards will more often than not end in death. The Detective Mode changes throughout the game as Batman uses it to track down finger-prints, tobacco trails and even the trail left from the whiskey on someones breath! As great as this mode was there was one crucial flaw with it- it was so good, I never wanted to turn it off. I went everywhere with it on, so that I could see bad guys a mile off, find trophies, find secret areas, everything was made so much easier.
This was a shame really as the graphics without Detective Mode on were superb. The attention to detail was astonishing, making the game incredibly atmospheric. Most "atmospheric" or "gritty" games these days often just end up being dimly lit games that are primarily gray and brown, but Batman goes beyond this. The colours in the game are fantastic, from the bright red mist that surrounds Poison Ivy's plants, to the bright green Joker graffiti and even the crude face-paint upon some of the inmates, all the while keeping up a very dark and brooding atmosphere.
The story itself is very immersive as Batman works his way through Arkham trying to put a halt to Jokers plans, often causing him to walk directly into Jokers traps, set up by his side-kick Harley Quinn. Throughout the story you are also stalked by The Scarecrow, as he slowly pumps his mind altering gasses into the buildings of Arkham causing Batman to periodical hallucinate, bringing his deepest fears to life. This can happen at any moment meaning that one minute you could be walking through a corridor before it slowly starts to morph into an alley way, leading you to your dead parents. It is a brilliant aspect of the game, one which often leads you to question Batman's sanity yourself.
The variety of "Boss" characters, such as Killer Croc, Bane and Poison Ivy was great, constantly keeping Batman on his toes. One criticism that I could make though was that each Boss battle seemed quite anti-climactic. It was nice to not have to simply have a stand-off fight with each boss, taking down Super Villains in different varieties was quite interesting, but it never felt challenging enough. I remember feeling incredibly nervous entering Killer Crocs liar, but ultimately there has no imminent danger from the 11ft monster.
My favorite element of the game was easily figuring out new ways to take down the groups of enemies on the island. Running into armed guards head on would leave you dead in seconds, so having to climb to the rafters and pick them off one by one was always fun. Setting traps for inmates, luring guards over to some explosives, distracting one guard so that you can quietly pick off the other never became tiring. However, on those occasions when there was a group of unarmed bad guys, running in to face them all in hand to hand combat was always great fun! Trying to string up high combos with the "Free Flow Combat" system was heaps of fun, which lead me to playing a lot of the Challenges.
The Challenges were basically one of two mini-games; either "Fight all of these guys" or "Try and take down these armed guards without being seen". Although they were both very fun at first, as the difficulty curve went up my interests waned. We PlayStation owners were also treated to exclusive playable Joker content, which let you face most of the challenges as the Joker. This was far more fun than I expected as the Jokers movement and style of combat was more interesting and different from Batman's, more so than I was expecting.
All in all I would definitely recommend buying this title, especially for the PS3 as the exclusive Joker content is great (for a while at least). Extra content aside, the main game is superb. The story telling is excellent and the characterisation of each, well, character is spot on. Deciding exactly how to take down a group of inmates never got boring and solving each riddle was much more enjoyable than I had expected. The only down side that I can think of really is that the boss battles were some what anti climactic. Another thing I noticed was that a lot of the gadgets were slightly redundant. You are given an array of different weapons to take down foes, but in the end you will simply throw a batarang and jump straight in while they're knocked out leaving gadgets like the sound activated explosives sat unused in the inventory. It would have been nice if there were moments when you were forced to use some of the more complicated gadgets, or even a bit more variety (I didn't see a single can of "Shark Repellent"...).
But all in all, these are minor flaws. I would still thoroughly recommend this game, one of the best, if not the best, titles released this year. Definitely the best comic-to-game adaptations to date. It is polished to a shine with brilliant level design, great graphics and the best Villains you will see in any game this year. I could go on for hours about this game, but that would just delay you even further from buying it!
So go! Go now! Arkham Asylum needs you! (It's always good to end a review with the cheesiest thing you can think of... Adam West would want it that way...)
I don't normally link to simply link to another website and call it news, but I thought that this particular article was worth a look. The Lens of Truth directly compares new games on each console, to see which one is worth getting.
I won't ruin the conclusion for you, but I will say that personally I think the PS3 is the console to get Batman: Arkham Asylum, simply for the exclusive Joker content. It adds a whole new level of gameplay to enjoy. Multiplayer will be a blast!
I remember when I was younger avidly awaiting the next issue of a gaming magazine to come out, just so that I could get my sticky child fingers on the latest demo disk for the PSX. And now that we live in the future, with our electric cars, robotic hoovers and Twitter, all our needs are catered for without ever needing to leave the house!
Like I've always said- the best thing about the new generation of games consoles are the freebies, so I thought I'd dedicate today's article to my top list of demos from the PS Store. Some old, some new, all worth a look.
BATMAN: ARKHAM ASYUM Okay, so it's safe to say that I've been raving about this game for some time now, but for good reason! The build up to this demo has been intense- could it really live up to expectation? Well it's safe to say yes, yes it has! The game play it's very fun, the fighting dynamics look and flow very nicely and the sneaking, detective aspect of the game play is incredibly satisfying. I've already played the demo a few times over without ever getting bored, so I'm hoping the full game will be just as exciting. The only downside is that the full game could end up being a bit repetitive, with limited attacks, moves etc. However, from reading various preview's written by people that have had a chance to play the full game, the game remains interesting an varied throughout. I suppose only time will tell, but for the time being this demo has definitely kept me, and hopefully all of you, occupied.
WOLVERINE I used to live with a bunch of lads and often came back to find new demos installed on my PS3. So after a hard day of student life (drinking, lounging around in the sun, shirking off essays etc.) I came home to find this in my games folder. Great demo- slashing Wolverines foes with those claws of his is gloriously satisfying. The fighting is really easy to master and is quite varied- leaping over a bad guy and slashing him in the face before giving him a colonic irrigation with your spiky fist, to picking up a flaming man and throwing him across the room onto a spike. The demo can be played a few times over before it loses its appeal, which is why I wouldn't suggest buying the game. Reviews have stated that the graphics are brilliant and the fighting is varied, but the game itself lacks in longevity and ultimately becomes a repetitive chore- constantly re-tracing steps, lazily repeating levels (the level in the demo has to be completed several times throughout the game) and a bafflingly confusing story. So my advice- just stick with the demo.
NARUTO This one I only downloaded for a friend I was living with. He's a big Naruto fan so I thought he would like this. After it was installed it sat unplayed for months. Eventually, after playing all the other demos I had downloaded, I thought I'd finally give it a try- and thought it was great! I've never been a Naruto fan so I wasn't exactly brimming with excitement to play, amusing I'd be lost, not knowing the characters or the special moves they use. But after playing it I found it to be very easily accessible, colourful and very fun. The fighting dynamics work really well (after a few attempts at least to figure out the controls) and moving around the beautiful scenery worked well. The style reminded me a lot of the Dragonball Z: Budokai Tenkaichi games, with colourful graphics and the camera behind the player rather than the traditional side on, 2D view. I'm not sure if I would pick up the game itself, but the demo is definitely worth a look in.
SKATE / SKATE 2 Anyone that reads my articles (all 3 of you out there) know that lately Skate 2 has slowly taken control of my PS3. It's a great game, providing you stick at it for a while. So my advice is to give you that extra edge once you get the game, is to practice with the demo first. If you're used to the old Tony Hawks games then this is a bit of a shock to the system- the controls are vastly different and much harder to master. But because of this, finally nailing that hard trick you've been working on is far more satisfying. This demo is a must have.
UFC This demo most definitely worth downloading if you have friends, or ever plan on making any. When I lived in a house of 5 lads, this was one of the games that we played the most. There is nothing more satisfying in this world than sitting around, having a drink and beating the crap out of each other on a FREE game! (Albeit a demo, but free never the less). This is another game that takes a while to master, as I still don't fully understand how the grappling works, but is still open to casual gamers who just want to punch and kick their way to victory. This is a great fighting game, brilliant with friends and definitely worth downloading. Now.
MOTORSTORM: PACIFIC RIFT Once you and your friends, imaginary or not, get bored of smashing each others faces in, then the next step up is to smash each others cars in! This beautiful racing game has been played many times over on my console and still gets asked to be put on when friends come over. Whereas in the UFC game you only get to choose between two characters, this demo allows you to play with 3 very different vehicles; a Buggy, a Motorbike and a Monster Truck- each giving a very different style of game play. There's nothing more I can say really. It looks incredible, game play is fun and varied and is brilliant fun when friends come over. Get this one downloaded immediately.
PIXEL JUNK EDEN This game is beautiful. It is so beautifully simplistic and simplistically beautiful. Doesn't look too bad either. And I think it looks pretty. This is a small, 2D game with only one button- Jump. And the directional buttons to control the jump. So that's two buttons really... You (and a friend if they bore of smashing things up) jump around the 2D world, collecting what can only be described as "colourful dots", making plant-like towers grow. Jumping and swinging around this little world is very relaxing. This game has to be experienced by all. And the price of this demo is just right- nothing!
TRASH PANIC This is the latest demo to call my console home. I saw it when I was searching for the new Batman demo and noticed the tag for it said "FREE". So after I played the Batman demo several times over, I noticed this sitting in my demo folder, forgotten and alone... So I thought I'd bite the bullet and give it a go. First thoughts? WOW- This is fun!! Brilliant little game, very basic game play and VERY addictive! It's a bit like Tetris, you have objects coming in and you have to place them all into the trash container to make them fit. Sorry, did I say place? I meant SMASH! There are all sorts of objects- barrels, violins, teddy's, toilets, statues, motorbikes, flaming torches- all of which have fit into the bin. Wooden objects can be smashed and burnt to make room, but objects like toilets and washing machines are harder to to break, as well as letting out water that puts out fires. This game is seriously addictive, and as the full game is only £3.99 I'm seriously tempted to splash out on the full game. And as you may have already gathered from this article, I'm quite tight with my cash! So what are you still sitting here for? Download this demo now!
So that's my list of free demos I recommend you to download, currently installed on my PS3. Before starting this article I asked around to see if anyone else had suggestions for demos to try. I had a few suggestions (@Dude2Devil suggested the Wanted demo) so decided to search through every nook and cranny of the PS Store for any demos that caught my eye. I now currently have about 20 demos downloading, so hopefully I should have a new list of demos for you to download soon.
If anyone has any suggestions of demos they would recommend, send me a message or leave a comment below. Or, if you're all modern and that, try Twittering me!
Now- go forth and download to your hearts content!
-- BIZNITCH --
(My friend @bolsmade me a new Gaming Avatar- so I thought it would be appropriate to post it here! Cheers Jen!)
Since the Demo has FINALLY hit the PS Store, I thought I'd find some B:AA related news to post, as I had some spare time on my hands while waiting for it to download.
The latest news on the game seems to be a short behind the scenes look at the game, i.e- the making of!
So here I am, back again to write another article in which I substitute raw facts for opinionated ignorance. This time around I thought all you avid readers would like me to enlighten you all with information that I've ripped off other sites, re-written and claimed as my own. This time I'm focusing on UP COMING RELEASES that I'm quite excited about. And to be honest, you should too.
(Heads up- make sure you all have pennies in the pocket for NOVEMBER)
MARVEL: ULTIMATE ALLIANCE 2 - - - September, 2009 (very nice website!) To be honest I don't know much about this game, and for good reason- I don't want to. I remember back in the day when I would eagerly await the day when I would get to go to the game shop and buy a new Mega Drive or PSX game. Back then everything was a surprise, I knew nothing about new releases, nor did I read many reviews for that matter. Of course there were the occasional disappointment, but finding that gem was always a thrill. As for Marvel: Ultimate Alliance 2, well the first was an awesome game. Incredibly fun (especially 2 player) and really I don't need to say much more. There were some problems with unbalanced characters, but I'd assume ( / hope) it has been fixed for the new game. And needless to say, in this case I'm more than happy to jump in at the deep end and buy the game regardless.
TEKKEN 6 - - - Late October, 2009 (New character Bob has a TWITTER!) I downloaded the video of this from the PSN and all I can say as this- it looks just like Tekken 5. Oh sure, the graphics are better, there's more characters and there's new features and game modes. But still, it looks like it plays just like Tekken 5. And, personally, I think that that makes it BRILLIANT! Honestly- did any fans of Tekken have any problems with Tekken 5? No. It was great. And Tekken 6 is simply an improvement on that. What more could you possibly ask for? An improvement on that "Tekken Force" game thing? Well GOOD NEWS! There is a new, improved version of Tekken Force- and this time it's not just a throw in extra. A lot of time has been put into it to make it a really good stand-alone game. Honestly, this game just seems to get better and better...
GOD OF WAR 3 - - - March, 2010 (too far!!) I never owned the previous titles, they slipped by me for some reason... But I ended up sitting in on my cousin playing the first game again, then watched (and played) my friends play the second a few months back. I don't need to tell you all how good they were, but the prospect of a new God of War game made me hold out for the next instalment.... And believe me, it definitely seems worth while...
BATMAN: ARKHAM ASYLUM - - - Late August, 2009 I wasn't that fussed about this game at first. I don't really know why, perhaps due to the horrible track record of DC superhero games (if anyone wants to dispute this I'd like to point you all towards Superman 64, Mortal Kombat vs DC, Superman and Barbies Dreamhouse etc...) But then I got far more interested when I downloaded a video on the PSN that shows that PlayStation 3 owners will get the chance to download a pack that lets you play as the Joker! Now this to me makes the game worth owning alone. Shortly after this I decided to look into the rest of the game, you know, the "playing as Batman" bits. Clearly I've been brainwashed by previous games to think that this title would simply be a case of the brick-shithouse that is Batman waltzes into an insane asylum and kicks arse as an indestructible killing machine. How (partially) wrong I was. It turns out that the Dark Knight is finally being played the way he should- as a stealthy detective. You have to stalk your prey, using your high tech equipment to follow certain enemies smells and foot prints, using sonar to detect enemies through walls, hanging from the rafters before finally swooping down to silently take out your enemy... Perfect! Australian Gamers Yug got the chance to play the game for the whole afternoon and strongly recommends it for when it comes out. Although he did mention the hand-to-hand combat is something to be desired. But I suppose only time will tell...
SCRIBBLENAUTS (It's for the DS, so shhh....) September, 2009 Really I shouldn't be talking about this here (what with it being a PlayStation blog and all) but what can I say, this game makes it worth it (and I thought that by putting it in the middle here no one would notice...) Out of all the games I'm looking forward to, this is the only one that Nintendo has managed to peak my interests with. It's exclusively for the DS and seems to have slipped under many peoples radars.... Until E3. It sat quietly at the back of the room under the unassuming Warner Bros tent, politely letting all the other titles take the lime light- God of War 3, Heavy Rain, Guitar Hero 5 etc... But after word spread, everybody wanted a look into the world of Scribblenauts. And let me tell you- it's a pretty impressive world! The idea, like most brilliant ideas, is quite simple- it's a 2D cartoony puzzle game in which you solve each puzzle by writing down objects to use. One example given at E3 was a level in which a kite is stuck up a tree. The player types "Ladder" and a ladder appears and the character walks up it to reach the kite. But that's not all- you can type almost ANYTHING! You could type "beaver" and a beaver appears and chomps down the tree, or "lightning" to make lightning strike the tree, releasing the kite! The back catalogue of words and animations is phenomenally huge. Impressively so. Scarily so. I could talk all day about it (one guy couldn't defeat a horde of zombies so he typed "Time Machine", went back in time, got on a dinosaur, went back again and stomped them all!) so really, watch out for it!
DJ HERO (Why not!) RELEASE TBC I like guitar hero, who doesn't, but not enough to buy it. What can I say, after about 2-3 songs I get bored. Then the drums came out- much harder but it meant I started playing for much longer. So my theory (tried and tested) states that DJ Hero will provide all of us with at least 1 MILLION hours of fun. Fact.
(AND NOW, FOR THE BIG ONES)
HEAVY RAIN - - - Early 2010 To be honest, I didn't know too much about this game before E3... And I feel ashamed for not knowing. This game feels like a revolution among gaming. It almost leaves me speechless. It... Well... Wow. After hearing about it I went online to find in-game footage and, although I found some (and it was GREAT!) I also found this--
If that doesn't leave you speechless and begging for more, then you are in the wrong century my friend. This, I feel, is honestly the future. I am a huge fan of "Playable Movies"- games that have an intense storyline, for example, the Metal Gear and Metal Gear Solid sagas. And this feels just like it. It almost looks more like art than a game (much like The Path) and I for one just cannot wait for 2010.
LEFT 4 DEAD 2 - - - November, 2009 Now this one is strange for me. In one way I am thrilled about this game and cannot wait to get my hands on it. On the other hand, why so soon?! I've barely scraped the surface of L4D. It's only had 1 major update, opening up options and modes that should have been available on release anyway. I was hoping that L4D would go down the same route as Team Fortress 2- constant updates, more maps and a cult following. They were so close before throwing in the towel and making a new game. On the other hand, perhaps this really is the new TF2. Team Fortress 1 was great, then improved on to made one of the greatest online FPS ever made. So perhaps that's what L4D2 will provide? The new melee weapons sound great though, as well as the new enemies, new locations, improved AI Director, weather system and maps. But all of these things need to be flawless to justify a new game release so quickly after the first. And in the ideal world- compatibility with the original L4D. I for one just cannot simply forget about those brave, brave survivors...
CALL OF DUTY: MODERN WARFARE 2 - - - November, 2009 Almost everybody you talk about this game with you will hear them saying "The story is amazing... So in depth.... Brilliant story telling... Game mechanics work so well... Written amazingly... Blah blah blah". I'm not calling them liars, all I'm saying is that I never actually played the single player campaign enough to notice. Instead, I bought the game solely for the online multiplayer. I can honestly say it is one of the greatest online games I have ever played. And the prospect of a new game, even if it's only for a few extra maps, is well worth it. The game-play barely needs more. In fact I'd go as far as to say it cannot be improved upon. The graphics are already top-notch and the game is easy to pick up and brilliantly hard to master. The prospect of new weapons, new maps, new specials and other bonus' hidden under it's skin honestly leaves me lying awake at night waiting to buy this game. And with special editions like THIS to taunt us, how am I ever expect to get to sleep until it is mine in NOVEMBER?!
ASSASSINS CREED 2 - - - November, 2009 I was a late-comer to Assassins Creed fad as it was a while until I could afford one. By the time I decided to buy my bargain basement copy for £10 I had been bombarded by people on forums spouting about how terrible the game was. Then after I bought it I had several people tell me how stupid I was to pay £10 for it. And I was perplexed. The game was really enjoyable. It was quite simply- Brilliant. The free-running aspect of the game was the most relaxing and smooth form of park-our I have ever played. And at the same time it was one of the most tense and exhilarating gameplay I had played when escaping the guards on full alert (Although after a while, that dulled down a bit [unlike the Metal Gear Solid games]). I didn't understand what everyone hated about it... Until I completed it and I was presented with the most face-slappingly insulting ending I had ever come across. It ends at the most interesting point, nothing is explained, nothing is answered- it almost feels as if the game writers honestly didn't know how to end it, so just slapped credits on instead. At that moment I realised what everyone was on about all this time. I forgot about the good parts and focused on the ending. But then I went back to it. I played for hours with a few friends, simply for the free-running. We spent hours finding new ways to kill people, new places to get to and new routes to take on missions. This was incredibly fun. After this I downloaded the videos of the initial gameplay and cut-scene video from Assassins Creed 2 and was once again blown away. Much like the best titles out there they appear to have simply built on the already perfectly working game mechanics and still managed to improve upon them. I can't really say much more on it really. It is most definitely one of the games I am most looking forward to getting my hands on- if not THE game I want to play most of all.
SO. This was my sum up of the up and coming games that deserve the most hype and attention. I hope you all keep a close eye on these titles- I know I will.